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The first task was to research the products already available in the current marketplace and where research was being undertaken in this area.  This was a field i was already very familiar with as i had undertaken research for a physical computing project earlier in the year.  Below are several links to products or research i found that was relevent to my proposed project

Commercial Examples

http://www.vrealities.com/glove.html – an american site with a collection of commercial Data gloves using bend sensors and pitch-and-roll sensors ranging between $600 for a single glove and $1400 for a pair.

http://www.technologyreview.com/computing/22838/ – shows a review of an open-source data glove using accelerometers in each finger to register independent movement at a cost of $499 for one glove.

http://www.cyberglovesystems.com/ – a company specialising in advanced data gloves using up to 22 sensors to capture even the slightest hand of finger movement.  No prices given.

http://www.psymbiote.org/glove.html – shows a prototype of a data glove using flex sensors but as stated on the website it remains a work in progress but visually differs from the previous examples as this has been designed with a unique and interesting appearance and is described as Hybrid Apparatus for Social Interface.

http://www.cwonline.com/store/view_product.asp?Product=1179 – a data gloved designed for 3D games and virtual environments at only $59 using flex and sensors and accelerometer

http://www.musicradar.com/news/drums/musical-glove-concept-makes-idle-tapping-worthwhile-182267 – shows a concept of a glove designed for the user to idly tap out beats with their fingers.  As only a concept to technical detail or cost available.

http://www.musicradar.com/news/tech/piano-hands-gloves-let-you-play-anywhere-175027 – Piano Gloves which use sensors on each finger that when stuck on a flat surface produce piano notes at a cost of £50.

Below are some examples of projects people have undertaken

http://www.tufts.edu/programs/mma/emid/projectreportsS04/kriete.html

http://createdigitalmusic.com/2005/08/hypersense-complex-gestural-gloves-for-music/

http://www.instructables.com/id/How-to-create-simple-animatronics-using-the-MAKE-c/step4/Electronics-flex-sensors-and-lights/

http://benkrasnow.blogspot.com/2010/12/diy-10-finger-flex-sensor-gloves-for.html

http://hackedgadgets.com/2006/05/19/top-5-diy-glove-keyboards/

http://news.cnet.com/8301-17938_105-20032087-1.html

http://www.instructables.com/id/SNF-Drumming-MIDI-Glove-using-Arduino-and-light-se/

Below are some links to video clips showing different attempts by people to great music with different types of data glove.

http://www.youtube.com/watch?v=1THRgjkKyg8

http://www.youtube.com/watch?v=k0-oMOJKERE&feature=related

http://www.youtube.com/watch?v=OTovkPxXOQk&feature=related

http://www.youtube.com/watch?v=x17TcUMD20E&feature=related

http://www.youtube.com/watch?v=6ApPgC_Idjs&feature=related

Below is a list of books and articles that all feature data gloves or cover relevent technologies

New Digital Musical Instruments: Control and Interaction Beyond the Keyboard. Miranda & Wanderley2006.

Physical Computing: Sensing and controlling the physical world with computers. O’Sullivan and Igoe. 2004.

Transducer Interfacing Handbook. Sheingold. 1981.

Getting Started with Adruino. Banzi. 2009.

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